I use naudio for generating a tone in a specified frequency like that:
private void gen_Sinus(double frequency)
{
WaveOut _myWaveOut = new WaveOut();
SignalGenerator mySinus = new SignalGenerator(44100, 1);//using NAudio.Wave.SampleProviders;
mySinus.Frequency = frequency;
mySinus.Type = SignalGeneratorType.Sin;
_myWaveOut.Init(mySinus);
_myWaveOut.Play();
}
I want that when clicking a button it will play that tone for a specific time that will be passed to this method. Let's call it for example:
double toneDuration
I prefer to prevent some sleep methods because it has to be as accurate as possible.
You can use OffsetSampleProvider
to do this, and set the Take
duration:
var trimmed = new OffsetSampleProvider(signalGenerator);
trimmed.Take = TimeSpan.FromSeconds(10);
waveOut.Init(trimmed);
waveOut.Play();