Having difficulty, ound some articles / questions asking this but it wasn't exactly what it was.
var catMoves = 0
let maxCatMoves = 8
func catOutOfMoves() {
if catMoves = maxCatMoves {
var aliveCat = 0
}} //do something
else {//do something else}
Thanks, much appreciated.
Your if statement is not closed properly
func catOutOfMoves() {
if catMoves = maxCatMoves {
var aliveCat = 0
//do something
}
else {
//do something else
}
}