I am simply trying to get undo working for the actions a user performs in my app. By default, any text editing the user does has the benefit of undo, but any actions that are done otherwise (from my code) does not.
I can see the documentation explains that I need to get an instance of NSUndoManager and call registerUndoWithTarget, but I am stumped with the first step: getting the undoManager from within my ViewController. Since ViewController is a UIResponder, I tried this:
if let undoManager = self.undoManager {
undoManager.registerUndoWithTarget(self, selector: Selector("removeLatestEntry:"), object: "test")
}
Since that binding returns nil, I thought maybe the ViewController doesn't have the undoManager, so I looked for it in the window:
if let window = NSApplication.sharedApplication().mainWindow {
if let undoManager = window.undoManager {
undoManager.registerUndoWithTarget(self, selector: Selector("removeLatestEntry:"), object: "test")
}
}
Alas, the window binding also returns nil. Sorry, I am very new to this. Can anyone point me in the right direction? Am I supposed to implement my own undoManager or something? There is clearly an undoManager somewhere because anything a user does manually in my textField is getting undo behavior. It seems like this would be a singleton that I could access easily from a ViewController.
-- Edit: BTW, the code above was placed in viewDidLoad and removeLatestEntry is just a function in my ViewController that takes a string and prints it at this point.
To use undoManager, the ViewController needs to be first responder. So:
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
becomeFirstResponder()
}
Then, from wherever your action is defined that needs to be reversed, you register your undo and pass it whatever it needs to undo that action. So in my case:
func addEntry(activity: String) {
// some other stuff…
undoManager!.registerUndoWithTarget(self, selector: Selector("removeLatestEntry:"), object: activity)
}