I have the following very simple script written in lua. I am running it with qlua.
require "image"
input_image = image.load(arg[1])
image.display{image = input_image}
If the image is large the qt window simply takes the whole screen, which also stretches the image to fit the screen.
I can't figure out a way to keep this from happening.
Thanks!
If the image is large, resize it down to what you can configure as "Max height/Max width", while preserving the aspect ratio.
Sample code:
maxSize = 480
-- find the smaller dimension, and resize it to maxSize (while keeping aspect ratio)
local iW = input:size(3)
local iH = input:size(2)
if iW < iH then
input = image.scale(input, maxSize, maxSize * iH / iW)
else
input = image.scale(input, maxSize * iW / iH, maxSize)
end