When I am adding a UIImageview from the viewcontroller, I want to make the touchesbeganmethod inactive till the uiimage is pressed.
Now I already have everything set up, I just need to know how I can prevent the gamescene from noticing touches by setting up code (only) in the viewcontroller.
Anyone knows how?
GameScene.paused = true // this pauses the game, but the touchesbegan method is still active!
You could set userInteractionEnabled
to false on the view you want to disable the touches or you could do the check on the begining in touches began like this:
if GameScene.paused == true {
return
}