I have converted an iPhone application using the wizard like thing in XCode into a universal app.
It builds fine but obviously looks a bit rubbish in some areas :)
I need to load nibs according to which device is being used. I dont wish to create my view controllers using initWithNib
as I already have code to create the controllers with some data (initWithMyLovelyData
) which doesnt do anything to do with nib loading.
I know to find out the device you use UI_USER_INTERFACE_IDIOM()
so I tried overriding the initWithNibName
within the actual view controllers themselves, assuming they get called internally somehow. But it's not working as I guess I am unsure of the syntax.
I have tried
if(ipad..) self = [super initWithNibName:@"MyIpadNib" bundle:nibBundleOrNil];
And that doesnt work :/
EDIT - I know I have massively edited this, made my question a bit more specific after doing some more research - apologies!
EDIT: @Adam's answer below is the correct answer.
To determine which nib to load, do the following, and scrap your initWithMyLovelyData
method and use a property to set the data. You should be able to easily move all your init code into the property setter method.
MyViewController *viewController;
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
viewController = [[MyViewController alloc] initWithNibName:@"ipadNIB" bundle:nil];
} else {
viewController = [[MyViewController alloc] initWithNibName:@"iphoneNIB" bundle:nil];
}
viewController.myLovelyData = someData;