Okay in the code below I want to declare that "Diamonds" and "Hearts" are red.
Code Here
if (card.getCardFace() == || card.getCardFace() == )
g.setColor(Color.red);
else
g.setColor(Color.black);
I was wondering on how I could do that if I declared them as chars in my Card class. Do I have to change that ?
Card Class
// Instance Data - all things common to all cards
private String cardFace; // king, q, j, 10 - 2, A
private int faceValue; // numberic value of the card
private char cardSuit; // hold suit of the card
private char suits[] = {(char)(003), (char)(004), (char)(005), (char)(006)};
// Constructor
public PlayingCard(int value, int suit)
{
faceValue = value;
setFace();
setSuit(suit);
}
// helper setFace()
public void setFace()
{
switch(faceValue)
{
case 1:
cardFace = "A";
faceValue = 14;
break;
case 11:
cardFace = "J";
break;
case 12:
cardFace = "Q";
break;
case 0:
cardFace = "K";
faceValue = 13;
break;
default:
cardFace = ("" + faceValue);
}
}
public void setSuit(int suit) // suit num between 0 and 3
{
cardSuit = suits[suit];
}
// other helpers
public int getFaceValue()
{
return faceValue;
}
public String getCardFace()
{
return cardFace;
}
public String toString()
{
return (cardFace + cardSuit);
}
}
(Also let me know if you need more code)
You should use Enums
to define types for ranks and suits, something like:
public static enum Suit {
CLUB, DIAMOND, SPADE, HEART
}
public static enum Rank {
TWO("2"), THREE("3"), FOUR("4"), FIVE("5"), SIX("6"), SEVEN("7"),
EIGHT("8"), NINE("9"), TEN("10"), JACK("J"), QUEEN("Q"), KING("K"),
ACE("A");
private final String symbol;
Rank(String symbol) {
this.symbol = symbol;
}
public String getSymbol() {
return symbol;
}
}
---
class Card {
Suit suit;
Rank rank;
}
Then just compare the values:
if (card.suit == Suit.DIAMONDS || card.suit == Suit.HEARTH) {
color = Color.RED;
} else {
color = Color.BLACK;
}
Or define a color as a property of Suit
and then just use:
color = card.suit.getColor();