How to convert AVAudioPCMBuffer
to NSData
? If it should be done as
let data = NSData(bytes: buffer.floatChannelData, length: bufferLength)
then how to calculate bufferLength
?
And how to convert NSData
to AVAudioPCMBuffer
?
Buffer length is frameCapacity * bytesPerFrame. Here are functions that can do conversion between NSData and AVAudioPCMBuffer.
extension AVAudioPCMBuffer {
func data() -> Data {
let channelCount = 1 // given PCMBuffer channel count is 1
let channels = UnsafeBufferPointer(start: self.floatChannelData, count: channelCount)
let ch0Data = NSData(bytes: channels[0], length:Int(self.frameCapacity * self.format.streamDescription.pointee.mBytesPerFrame))
return ch0Data as Data
}
}
func toPCMBuffer(data: NSData) -> AVAudioPCMBuffer? {
let audioFormat = AVAudioFormat(commonFormat: .pcmFormatFloat32, sampleRate: 8000, channels: 1, interleaved: false)! // given NSData audio format
guard let PCMBuffer = AVAudioPCMBuffer(pcmFormat: audioFormat, frameCapacity: UInt32(data.length) / audioFormat.streamDescription.pointee.mBytesPerFrame) else {
return nil
}
PCMBuffer.frameLength = PCMBuffer.frameCapacity
let channels = UnsafeBufferPointer(start: PCMBuffer.floatChannelData, count: Int(PCMBuffer.format.channelCount))
data.getBytes(UnsafeMutableRawPointer(channels[0]) , length: data.length)
return PCMBuffer
}