I read this answer and tried playing a single note with NAudio.Midi:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using NAudio.Midi;
using System.Threading;
namespace SoundVision10
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
//Thread.Sleep inside GUI is just for example
using (MidiOut midiOut = new MidiOut(0))
{
midiOut.Volume = 65535;
midiOut.Send(MidiMessage.StartNote(60, 127, 0).RawData);
MessageBox.Show("Sent");
Thread.Sleep(1000);
midiOut.Send(MidiMessage.StopNote(60, 0, 0).RawData);
Thread.Sleep(1000);
}
}
}
}
It displays "Sent" and nothing else happens.
Sound is turned on.
The name of the first Midi output device is "Microsoft Gs Wavetable Synth"
Did I forget something?
I replaced NAudio.dll 1.7.3.0 with NAudio.dll 1.3.8.0 and it fixed the issue.