Hello fellow programmers. I have to say I just started drawing figures on x3d and I'm really needing to constroy a pyramid for a project of mine. Yet nothing I search seems to help me as I cannot understand the logic beyond how the figures are drawn just from looking at code from other people.
I managed to draw a cone using some keywords i found like : "bottomRadius", "height", etc...
But have no idea how I could convert something like this to a pyramid, what keywords should I be aware of that could help me draw the base triangle isntead of a circle like the cone does with the keyword bottomRadius?
Use IndexedFaceSet's coord to define points in space that you can connect (create triangles) using the coordIndex. e.g.:
Shape {
geometry IndexedFaceSet {
coord Coordinate {
point [
1 0 0,
0 1 0,
0 0 1,
0 0 0,
]}
coordIndex [
0,1,2,-1 #face1
0,1,3,-1 #face2
0,2,3,-1 #face3
1,2,3,-1 #face4
]
color Color {
color [ 1 0 0,0 1 0,0 0 1,1 0 1,]}
colorPerVertex TRUE
}
}