From android 3.0 the clipPath() method is no longer supported in devices with hardware acceleration turned on.(Read this article for more details).
I am working with canvas and I need to draw rounded image. Any ideas about how can I do that?
*I can't turn the hardware acceleration off, I am looking for other solution.
Answered: Tnx @Malcolm for your answer. I found a good example that demonstrate this technique, it's basically a mask.
Canvas.clipPath()
support with hardware acceleration has been reintroduced since API 18.
The best way to work around the problem is calling setLayerType(View.LAYER_TYPE_SOFTWARE, null)
only when you are running on API from 11 to 17:
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR2
&& Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
setLayerType(LAYER_TYPE_SOFTWARE, null);
}
I also surrounded the clipPath()
call with a try-catch block to avoid unpredicted app crashes:
if (doClip) {
try {
canvas.clipPath(clipPath);
} catch (UnsupportedOperationException e) {
Log.e(TAG, "clipPath() not supported");
doClip = false;
}
}
Anyway, UnsupportedOperationException should never be thrown on API >= 18.