I have an image saving issue. I need to take input of either a bmp, jpg, png, or gif and display it. The display part is fairly easy, the hard part is saving it. I want to take the user-supplied file and save it in a zipped directory that's going to be the save file for this project. I see that I can do pygletimage.save(filename) and get a png file. I'm fine with the format change for still images. The question is, how can I save a gif file easily in pyglet?
I use this function at every frame :
pyglet.image.get_buffer_manager().get_color_buffer().save(filename)
Here's the complete snippet. It saves whatever you display to numbered image files.
#---EXPORT --------------------------------------------------------
def save_a_frame(self):
file_num=str(self.frame_number).zfill(5)
file_t=str(self.chrono)
filename="frame-"+file_num+'-@ '+file_t+'sec.png'
pyglet.image.get_buffer_manager().get_color_buffer().save(filename)
print 'image file writen : ',filename
def export_loop(self,dt):
constant_interval=1.0/PicPS
if self.chrono<END_TIME:
# update at a constant dt, regardless of real time
# so that even if refresh is slow no frame should be missing
# self.frame_draw(PicPS)
self.update(constant_interval)
self.frame_draw(dt)
self.frame_number+=1
self.save_a_frame()
else:
exit()