I have a Scene which now fills in the view:
scene.size = skView.bounds.size
scene.scaleMode = .AspectFill
I fill in the scene with sprites from bottom to top and in my up they need to go further up - outside the view.
So my scene should have the same width as a view but height should be... around 3000 fixed.
Sprite will fill in the screen and i want to scroll up to be able to view the whole scene.
Would you please give me an advice on how to "construct" that?
Here is a quick road map: