Though coding, I must make many copies of the same MovieClip to be placed on the stage, each to be manipulated code-wise on its own
For instance, I have a MovieClip named MC
and I wish to have 99 copies of ít loaded onto the stage, each in a different x coordinate. What should I do?
I think on doing this:
Step 1: in the library, turning MC
into a class
Step 2: placing the following code in the scene's script
var MyArray:Array = new Array
for (var i:int = 0; i<99;i++)
{
var MCInstance:MC = new MC
MC Instance = MyArray[i]
MovieClip.(MyArray[i]).x = i*30
}
Would that make sense?
That's probably the right idea, your syntax is just a little off. Try this:
var myArray:Array = [];
for (var i:int = 0; i < 99;i++)
{
var mc:MC = new MC();
myArray[i] = mc;
mc.x = i * 30
}
AS3 style conventions: use lowerCamelCase for variable names, don't omit constructor parens even though they are optional, and create arrays using literals (source).