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web-applications3dkinematics

3d Graphics for a Web Based Application


I've to create a Web Based Application, that amongst other things, includes the following tasks

  • Loading a 3D model from a database.
  • Display the 3D Model.
  • Doing Inverse Kinematics computations to generate the series of steps for the model to move from an initial to final position.
  • Display the animation in real time.

The application was originally intended to be a PC based application on Qt/OpenGL, but we're investigating whether its feasible to implement it as a Web Based app.

My knowledge on Web Based development is still limited.

What would be the recommended approach/technology in order to come up with a solution for this ?

Thanks!!

Update: Platform Independent solutions preferred. The application needs to run on Mac and Windows machines.


Solution

  • If it is a webapp, you should look into Papervision3D (http://papervision3d.org/) for a Flash-based approach (that would be the way if you want it to be relatively platform-independent).