For the game i'm making i made a button class to use for all the buttons in my menu. I finally managed to make my buttons appear on screen but now when i click them nothing happens.
my button class:
package menu;
import java.awt.Image;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JPanel;
public class Button extends JButton{
public JButton button;
public ImageIcon buttonImage;
public int width, height;
public String backgroundPath;
public int x, y;
public ActionListener listener;
public Button(String backgroundPath,int x, int y, ActionListener listener)
{
super();
this.backgroundPath = backgroundPath;
this.x = x;
this.y = y;
this.addActionListener(listener);
buttonImage = new
ImageIcon(PlayPanel.class.getResource(backgroundPath));
button = new JButton();
this.setIcon(buttonImage);
this.setBounds(x, y, buttonImage.getIconWidth(),
buttonImage.getIconHeight());
}
}
i know there's probably an error in my menupanel (@ actionPerformed). the code looks like this:
package menu;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
@SuppressWarnings("serial")
public class MenuPanel extends JPanel implements ActionListener
{
private Button playKnop, highScoreKnop, quitKnop, HTPKnop;
private Tanks mainVenster;
public MenuPanel menuPanel;
int x = 95, width = 200, height = 50;
public MenuPanel(Tanks mainVenster)
{
this.mainVenster = mainVenster;
this.setLayout(null);
playKnop = new Button("/buttons/PLAY.png",x, 350, menuPanel);
highScoreKnop = new Button("/buttons/HS.png",x, 460, menuPanel);
HTPKnop = new Button("/buttons/HTP.png",x, 515, menuPanel);
quitKnop = new Button("/buttons/QUIT.png",x, 570, menuPanel);
this.add(playKnop);
this.add(quitKnop);
this.add(HTPKnop);
this.add(highScoreKnop);
validate();
}
public void actionPerformed(ActionEvent ae)
{
if (ae.getSource() == playKnop){
mainVenster.switchPanel(new PlayPanel(mainVenster));
} else if (ae.getSource() == quitKnop) {
mainVenster.switchPanel(new QuitPanel(mainVenster));
} else if (ae.getSource() == HTPKnop) {
mainVenster.switchPanel(new HTPPanel(mainVenster));
} else if (ae.getSource() == highScoreKnop) {
mainVenster.switchPanel(new HSPanel(mainVenster));
}
}
}
i think the error is the fact that i'm writing mainVenster (venster = dutch for panel/window) and i should probably write other parameters. the problem is that i don't know which ones.
You are defining your buttons in the listener, so you must refer to class itself as this
:
playKnop = new Button("/buttons/PLAY.png",x, 350, this);
highScoreKnop = new Button("/buttons/HS.png",x, 460, this);
HTPKnop = new Button("/buttons/HTP.png",x, 515, this);
quitKnop = new Button("/buttons/QUIT.png",x, 570, this);
You already have a menuPanel
attribute, so when creating the class you can assign a value, in this case this
.
menuPanel = this;
But I wont recommend you delete this attribute or rename it to _this
or _menuPanel
to agree conventions.