Xcode 6.3.1: Error: Cannot assign a value of type 'PFObject' to a value of 'PFObject!'
Trying to understand the stricter Swift '!' and '?' requirements, as I feel that's the main cause of the error.
Issues are with the following line of the code below:
detailScene.currentObject = objects[row] as! PFObject
Within:
import UIKit
class TeamsViewController: PFQueryTableViewController {
// Initialise the PFQueryTable tableview
override init(style: UITableViewStyle, className: String!) {
super.init(style: style, className: className)
}
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
// Configure the PFQueryTableView
self.parseClassName = "Teams"
self.textKey = "teamName"
self.pullToRefreshEnabled = true
self.paginationEnabled = false
}
// Define the query that will provide the data for the table view
override func queryForTable() -> PFQuery {
var query = PFQuery(className: "Teams")
query.orderByAscending("teamName")
return query
}
// MARK: - Table view data source
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath, object: PFObject!) -> PFTableViewCell {
var cell = tableView.dequeueReusableCellWithIdentifier("Cell") as! PFTableViewCell!
if cell == nil {
cell = PFTableViewCell(style: UITableViewCellStyle.Default, reuseIdentifier: "Cell")
}
// Extract values from the PFObject to display in the table cell
if let teamName = object["teamName"] as? String {
cell?.textLabel?.text = teamName
}
if let coachName = object["coachName"] as? String {
cell?.detailTextLabel?.text = coachName
}
return cell
}
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using [segue destinationViewController].
var detailScene = segue.destinationViewController as! AddTeamsViewController
// Pass the selected object to the destination view controller.
if let indexPath = self.tableView.indexPathForSelectedRow() {
let row = Int(indexPath.row)
detailScene.currentObject = objects[row] as! PFObject
}
}
override func viewDidAppear(animated: Bool) {
// Refresh the table to ensure any data changes are displayed
tableView.reloadData()
}
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
}
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return NO if you do not want the item to be re-orderable.
return true
}
}
Any direction on why I get an error there and how to fix it will be appreciated. Thank you
You need to force unwrap the objects Array because it's an optional Array of anyobjects ([AnyObject]?
)
So your code should look like this:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Pass the selected object to the destination view controller.
if let indexPath = self.tableView.indexPathForSelectedRow() {
let row = indexPath.row
detailScene.currentObject = objects![row] as! PFObject
}
}
The saver way to unwrap is:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Pass the selected object to the destination view controller.
if let indexPath = self.tableView.indexPathForSelectedRow() {
let row = indexPath.row
if let unwrappedobjects = objects {
if let yourobject = unwrappedobjects[row] as? PFObject {
detailScene.currentObject = yourobject
}
}
}
}