I have 3 NumericUpDown
elements in my form. This elements is synchronized by their sum. For example sum is 9 elements values is 3,3,3 and increment is 2. When user is changed first element up from 3 to 5 we must get 5,2,2.
For synchronized I had tried to use events ValueChanged
and VisibleChanged
, but they working when we have a programmatic modification or user interaction.
I used this method for every element, but for this events this method starts changing again, when result values other elements is changing in a code.
private void numericUpDown1Change(object sender, EventArgs e)
{
int oldValue = Sum - (int)numericUpDown2.Value - (int)numericUpDown3.Value;
int average;
if ((int)numericUpDown1.Value - oldValue > 0)
{
average = ((int)numericUpDown1.Value - oldValue) / 2;
numericUpDown2.Value = numericUpDown2.Value - average;
numericUpDown3.Value = numericUpDown3.Value - average;
}
else
{
average = (oldValue - (int)numericUpDown1.Value) / 2;
numericUpDown2.Value = numericUpDown2.Value + average;
numericUpDown3.Value = numericUpDown3.Value + average;
}
}
I want to use event, what worked just when user clicking the up or down button, or by the user entering a new value.
What event I must choose for it?
Use the ValueChanged
event, but keep a flag telling you if the change is done by code or by user.
For a single control you can keep a Boolean variable at the class level (I would probably call it IsValueChangedByCode
) and set it to false
. Inside your methods, right before you change the value, set it to true
and right after that back to false
. Inside the event handler check that flag is true
or false
, and decide if you want to execute the code or not.
For 3 controls the logic is the same, but instead of using a boolean flag, you need 2 different booleans, or you can use an integer or flags enum.