my .h file
#ifndef ADJACENCYMATRIX_H_
#define ADJACENCYMATRIX_H_
#include <iostream>
#include <fstream>
#include <cstring>
#include <cstdio>
#include <cstdlib>
using namespace std;
class AdjacencyMatrix{
private:
int vertexCount;
int vertexFirst;
int edgeCount;
int **wage;
int **matrix;
public:
AdjacencyMatrix();
virtual ~AdjacencyMatrix();
bool createFromFile(string path);
void viewMatrix();
};
#endif /* ADJACENCYMATRIX_H_ */
I read form file and I want to write it to my initialized matrix, but it doesn’t work. Can you help me ?
#include "AdjacencyMatrix.h"
AdjacencyMatrix::AdjacencyMatrix() {
this->vertexCount=0;
this->vertexFirst=-1;
this->edgeCount=0;
}
AdjacencyMatrix::~AdjacencyMatrix() { }
bool AdjacencyMatrix::createFromFile(string path) {
fstream file;
file.open(path.c_str(), fstream::in);
if (file.good())
{
int vertexF,vertexE,wag;
cout << "file opened" << endl;
file >> this->edgeCount;
file >> this->vertexCount;
file >> this->vertexFirst;
matrix = new int *[edgeCount];
wage = new int *[edgeCount];
for (int i = 0; i < vertexCount; i++)
{
matrix[i]=new int[edgeCount];
wage[i]=new int[edgeCount];
}
//fill matrix by zeros
for (int i = 0; i < vertexCount; i++)
{
for(int j=0; j<edgeCount;j++)
{
matrix[i][j]=0;
wage[i][j]=0;
}
}
// fill matrix by 1
for(int i=0; i<edgeCount; i++)
{
file >> vertexF >> vertexE >> wag;
cout << " w " << wag;
matrix[vertexF][vertexE] = 1;
}
file.close();
return true;
}
cout << "File does not opened" << endl;
return false;
}
void AdjacencyMatrix::viewMatrix(){
cout << " Adjacency Matrix ";
for(int i=0; i<vertexCount; i++)
{
for(int j=0; i<edgeCount;i++) {
cout << this->matrix[i][j] << " ";
}
cout<< endl;
}
}
and this part does not work(I mean, that nothing is display and showMatrix() does not work). I want to get value from file and then write it as matrix[x][y] = 1
because I want to create a graph path.
for(int i=0; i<edgeCount; i++)
{
file >> vertexF >> vertexE >> wag; // cout work in this line
matrix[vertexF][vertexE] = 1; // does not work
}
The size of your matrix is wrong:
matrix = new int *[edgeCount]; // wrong size
wage = new int *[edgeCount]; // wrong size
for (int i = 0; i < vertexCount; i++)
{
matrix[i]=new int[edgeCount];
wage[i]=new int[edgeCount];
}
When you define the matrix you should use vertexCount
instead, like this:
matrix = new int *[vertexCount];
wage = new int *[vertexCount];
This might lead to segmentation faults or strange behaviour.
Also, when you read data provided by the user you should validate them:
file >> vertexF >> vertexE >> wag;
matrix[vertexF][vertexE] = 1;
Are you sure vertexF
and vertexE
aren't larger than vertexCount - 1
and edgeCount - 1
?