In my app I am currently able to work out whether the user's tap is within a rectangular area simply by checking all of the following conditions are true:
However, I now have to determine if the user taps within a circular area. Currently I have a circular shape on screen and have resorted to just checking it's bounding rectangle, which works but obviously isn't great.
Any help would be appreciated.
The distance between two points in two dimensions is defined as
dist = sqrt((x2-x1)^2 + (y2-y1)^2)
To check if your tap point is inside a circle, take the centre of your circle as (x1,y1), and the 'tap location' as (x2,y2), and check if
sqrt((x2-x1)^2 + (y2-y1)^2) < R
With R being the radius of your circle.
Edit:
As John mentioned, from a computational point of view it is more interesting to compare vs R^2, to avoid the sqrt for every tap. So the condition becomes:
(x2-x1)^2 + (y2-y1)^2 < R^2