I can change my code to save the uploaded image in the public dir but not when I want to their uploaded image in a folder as their company's name. For example of what works:
/public/company_img/<filename>.jpg
If the user's company name is Foo, I want this when they save save their uploaded image:
/public/company_img/foo/<filename>.jpg
This is in my controller:
$image = Input::file('company_logo');
$filename = $image->getClientOriginalName();
$path = public_path('company_img/' . Auth::user()->company_name . '/' . $filename);
// I am saying to create the dir if it's not there.
File::exists($path) or File::makeDirectory($path); // this seems to be the issue
// saving the file
Image::make($image->getRealPath())->resize('280', '200')->save($path);
Just looking at that you can easily see what it's doing. My logs shows nothing and the browser goes blank after I hit the update button. Any ideas
File::exists($path) or File::makeDirectory($path);
This line does not make sense, as you check if a file exists and if not you want to attempt to create a folder ( in your $path variable you saved a path to a file not to a directory )
I would do something like that:
// directory name relative to public_path()
$dir = public_path("company_img/username"); // set your own directory name there
$filename = "test.jpg"; // get your own filename here
$path = $dir."/".$filename;
// check if $folder is a directory
if( ! \File::isDirectory($dir) ) {
// Params:
// $dir = name of new directory
//
// 493 = $mode of mkdir() function that is used file File::makeDirectory (493 is used by default in \File::makeDirectory
//
// true -> this says, that folders are created recursively here! Example:
// you want to create a directory in company_img/username and the folder company_img does not
// exist. This function will fail without setting the 3rd param to true
// http://php.net/mkdir is used by this function
\File::makeDirectory($dir, 493, true);
}
// now save your image to your $path
But i really can't say your behaviour has something to do with that... Without error messages, we can only guess.