char or int, return value is passed well.
But struct is passed to fail.
server:
soapcpp2 -2 -SLix ...
client:
wsdl2h -f -s -o ... ...
soapcpp2 -i -C ...
and
struct{
char * value;
}USER_ITEM
server:
int Service::GetValue(struct USER_ITEM * item)
{
item->value = new char[100];
item->value = "example";
}
client:
....
ns2__useritemresponse user;
proxy.Getvalue(user)
user.user_item->value // user.user_item address is null;
....
The windows are good. But not on Linux c++.
Are in the same format as above.
Do I need a separate set of options?
Please help if you suspect parts.
Sorry, I did not speak English well.
Thanks for reading.
You cannot copy a char pointer by using the assignment operator, this is not an std::string:
item->value = new char[100];
strcpy(item->value, "example");