I`m working with VK API. Sometimes server can return empty array instead of object, for example:
personal: [] //when it is empty
or
personal: {
religion: 'Нет',
smoking: 1,
alcohol: 4
} //when not empty.
I`m deserializing most of json with JsonConvert.DeserializeObject, and this part of json with
MainObject = ((MainObject["response"].GetObject())["user"].GetObject())["personal"].GetObject();
try
{
Convert.ToByte(MainObject["political"].GetNumber();
}
catch {}
But it makes app works slowly when it`s handling a lot of exeptions. And just now i realised that here are some more fields that might return array when empty. I just have no ideas how to make it fastly and clearly. Any suggestions?
My deserializing class (doen`t work when field is empty):
public class User
{
//some other fields...
public Personal personal { get; set; }
//some other fields...
}
public class Personal
{
public byte political { get; set; }
public string[] langs { get; set; }
public string religion { get; set; }
public string inspired_by { get; set; }
public byte people_main { get; set; }
public byte life_main { get; set; }
public byte smoking { get; set; }
public byte alcohol { get; set; }
}
Another idea (doesn`t work when not empty):
public List<Personal> personal { get; set; }
You could make a JsonConverter
like the following, that looks for either an object of a specified type, or an empty array. If an object, it deserializes that object. If an empty array, it returns null:
public class JsonSingleOrEmptyArrayConverter<T> : JsonConverter where T : class
{
public override bool CanConvert(Type objectType)
{
return typeof(T).IsAssignableFrom(objectType);
}
public override bool CanWrite { get { return false; } }
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
var contract = serializer.ContractResolver.ResolveContract(objectType);
if (!(contract is Newtonsoft.Json.Serialization.JsonObjectContract || contract is Newtonsoft.Json.Serialization.JsonDictionaryContract))
{
throw new JsonSerializationException(string.Format("Unsupported objectType {0} at {1}.", objectType, reader.Path));
}
switch (reader.SkipComments().TokenType)
{
case JsonToken.StartArray:
{
int count = 0;
while (reader.Read())
{
switch (reader.TokenType)
{
case JsonToken.Comment:
break;
case JsonToken.EndArray:
return existingValue;
default:
{
count++;
if (count > 1)
throw new JsonSerializationException(string.Format("Too many objects at path {0}.", reader.Path));
existingValue = existingValue ?? contract.DefaultCreator();
serializer.Populate(reader, existingValue);
}
break;
}
}
// Should not come here.
throw new JsonSerializationException(string.Format("Unclosed array at path {0}.", reader.Path));
}
case JsonToken.Null:
return null;
case JsonToken.StartObject:
existingValue = existingValue ?? contract.DefaultCreator();
serializer.Populate(reader, existingValue);
return existingValue;
default:
throw new InvalidOperationException("Unexpected token type " + reader.TokenType.ToString());
}
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
}
public static partial class JsonExtensions
{
public static JsonReader SkipComments(this JsonReader reader)
{
while (reader.TokenType == JsonToken.Comment && reader.Read())
;
return reader;
}
}
Then use it like:
public class User
{
//some other fields...
[JsonConverter(typeof(JsonSingleOrEmptyArrayConverter<Personal>))]
public Personal personal { get; set; }
//some other fields...
}
You should now be able to deserialize a user into your User
class.
Notes:
The converter can be applied via attributes or in JsonSerializerSettings.Converters
.
The converter isn't designed to work with simple types such as strings, it's designed for classes that map to a JSON object. That's because it uses JsonSerializer.Populate()
to avoid an infinite recursion during reading.