Adobe Flash CC
Sort of confused here. I'm working on optimizing my code so that instead of calling launchVideo(); for every single video I can can simply call it once, while passing a new source string to the function.
How do I call the launchVideo function from within another function?
When I add an event listener, which calls the playMPMovie
buttonOne.addEventListener(MouseEvent.MOUSE_DOWN, playMPMovie, false, 0, true);
function playMPMovieOne(): void {
video_file = "/videos/MP_01.mp4";
launchVideo();
}
I get this...
Scene 1, Layer 'actions', Frame 1, Line 21, Column 2 1136: Incorrect number of arguments. Expected 2.
When I try adding (vBox, vFile) to launchVideo(); I get this...
Scene 1, Layer 'actions', Frame 1, Line 20, Column 20 1120: Access of undefined property vFile.
Scene 1, Layer 'actions', Frame 1, Line 20, Column 14 1120: Access of undefined property vBox.
Here is the full code.
stop();
import flash.events.MouseEvent;
import flash.events.Event;
import flash.display.MovieClip;
import flash.display.Graphics;
import fl.video.*;
vinetteMC.visible = false;
// VARIABLES //
var video_holder: MovieClip = new MovieClip();
var video_file: String;
// EVENT LISTENERS //
buttonOne.addEventListener(MouseEvent.MOUSE_DOWN, playMPMovie, false, 0, true);
function playMPMovieOne(): void {
video_file = "/videos/MP_01.mp4";
launchVideo();
}
// Place Playback
function launchVideo(vBox, vFile): void {
var flvPlayer: FLVPlayback = new FLVPlayback();
import fl.video.*;
import flash.events.*;
flvPlayer.source = vFile;
flvPlayer.skinAutoHide = true;
flvPlayer.skinBackgroundColor = 0x000000;
flvPlayer.width = 1920;
flvPlayer.height = 1080;
flvPlayer.addEventListener(Event.COMPLETE, completeHandler, false, 0, true);
function completeHandler(event: Event): void {
removeChild(video_holder);
removeChild(flvPlayer);
flvPlayer.addEventListener(fl.video.VideoEvent.COMPLETE, completeHandler, false, 0, true);
trace("Complete handler called");
}
vBox.addChild(flvPlayer);
}
launchVideo(video_holder, video_file);
It looks like you are wanting to call
function playMPMovieOne(): void {
video_file = "/videos/MP_01.mp4";
launchVideo(video_holder, video_file)
}
Also from your example code the video holder is created but never added to the display list. You may need to add this to see anything.
addChild(video_holder);