I'm currently trying to learn the AppInventor2 tool, by coding a roll and pitch application similar to the one listed in app Inventor gallery (Balance Meter).
What I want to do, is enhancing the rolling from the OrientationSensor, by triggering a sound on certain values reached.
So far I know that the rolling is marked from -90 to 90 degrees. Although I have declared a lower value e.g. 30 to 35 degrees, I get the sound triggered only on the leftwards rolling of the device, but not on the other side. I want it to be triggered when rolling occur form e.g. -30 to 35 degrees respectively.
The following image shows the blocks I've used:
Need to mention that orientation of app is in landscape mode only, with home button on right side.
Could anyone be kind enough to give me a clue to the right blocks to use, or to the logic I should be followed to make this work? Thank you all in advance for your answers.
instead of the random integer
block just use an or
block to play sound if roll > 30 or roll < -30
or if you only want to play the sound if roll is between -35 and -30 or between 30 and 35