I'm sort of rewriting application from this link: http://www.raywenderlich.com/12910/how-to-make-a-simple-playing-card-game-with-multiplayer-and-bluetooth-part-3
and I'm stuck with NSData
and stuff that has to do with bytes
!
What type does 0x64 represents here?
typedef enum
{
PacketTypeSignInRequest = 0x64, // server to client
PacketTypeSignInResponse, // client to server
...
}
PacketType;
Which type should my enum be in swift?
Main problems I encountered are here:
- (void)rw_appendInt32:(int)value
{
value = htonl(value);
[self appendBytes:&value length:4];
}
- (void)rw_appendInt16:(short)value
{
value = htons(value);
[self appendBytes:&value length:2];
}
- (void)rw_appendInt8:(char)value
{
[self appendBytes:&value length:1];
}
- (void)rw_appendString:(NSString *)string
{
const char *cString = [string UTF8String];
[self appendBytes:cString length:strlen(cString) + 1];
}
I have no idea how should be this written in NSData
extension.
Last but not least, how do I pass this 'SNAP' in swift since characters are written almost the same as string in swift?
[data rw_appendInt32:'SNAP']; // 0x534E4150
[data rw_appendInt32:0];
[data rw_appendInt16:self.packetType];
Also if anyone have any good link on this kind of stuff that has to do with data, int's of different sizes (doesnt have to be swift/objc) please send!
A translation of the NSMutableData
extension to Swift could look like
this:
extension NSMutableData {
func appendInt32(value : Int32) {
var val = value.bigEndian
self.appendBytes(&val, length: sizeofValue(val))
}
func appendInt16(value : Int16) {
var val = value.bigEndian
self.appendBytes(&val, length: sizeofValue(val))
}
func appendInt8(value : Int8) {
var val = value
self.appendBytes(&val, length: sizeofValue(val))
}
func appendString(value : String) {
value.withCString {
self.appendBytes($0, length: Int(strlen($0)) + 1)
}
}
}
Here value.bigEndian
returns the big-endian representation of the
given number and corresponds to htonl()
, htons()
in the Objective-C
code. (One could alternatively define a generic method which covers
all the various integer cases.)
From
[data rw_appendInt16:self.packetType];
we can conclude that the packet types should have an underlying Int16
type, so one would define them as
enum PacketType : Int16 {
case SignInRequest = 0x64
case SignInResponse
// ...
}
'SNAP'
in
[data rw_appendInt32:'SNAP']; // 0x534E4150
is a so-called "four-character constant" or "multi-character literal".
It is equal to the 32-bit number built from the four bytes with
the ASCII codes of S, N, A, P. Four-character constants seem not to
be available in Swift. One could define a custom method which
creates an integer from the given characters (see for example https://stackoverflow.com/a/25625744/1187415), or simply specify
the constant as 0x534E4150
.
Then Packet
could be defined as
struct Packet {
let packetType : PacketType
init(packetType : PacketType) {
self.packetType = packetType
}
func data() -> NSData {
let data = NSMutableData()
data.appendInt32(0x534E4150) // 'SNAP'
data.appendInt32(0)
data.appendInt16(packetType.rawValue)
return data
}
}
and used as
let pkt = Packet(packetType: .SignInRequest)
println(pkt.data())
// <534e4150 00000000 0064>