I have a sprite-kit game, and the first ad loads on gameOver
, but the following gameOver
's after that give the following error :
<Google> No UIViewController supplied to the ad. Cannot continue.
This is how my code looks:
initWithSize:
-(id)initWithSize:(CGSize)size {
if (...]) {
...
self.interstitial = [[GADInterstitial alloc] init];
self.interstitial.adUnitID = @"ca-app-pub-9147160832662960/2548046734";
GADRequest *request = [GADRequest request];
// Requests test ads on simulators.
[self.interstitial loadRequest:request];
...
}
return self;
}
gameOver:
-(void)gameOver
{
self.isGameOver = YES;
...
if ([self.interstitial isReady]) {
self.interstitial.delegate = self;
[self.interstitial presentFromRootViewController:_viewController];
}
...
}
scene.viewController = self.viewController;
This is what was required to be added to the initWithSize in my GameScene. Works perfectly now