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scriptingrendermayamelpymel

Split maya render layers to files


I am trying to make a script in maya to export render layers to separate files. Though I am not clear on the logic to be applied for the script. I dont want any code just the procedure. Can anyone please help. Thanks in advance to all.


Solution

  • You can get all the render layers with

    cmds.ls(type='renderLayer')
    

    and the contents of each layer with

    cmds.editRenderLayerMembers('layer-name-here', q=True)
    

    You'l have to decide for yourself how to deal with objects that exist in multiple layers and so on.