I have a CCTextField
that is hidden until the user taps on an object, which then adds it to the node tree and it's visible.
Currently, the user must then tap the CCTextField
to activate the iOS keyboard and begin entering text.
Is there a way to programmatically initiate the keyboard appearing ?
becomeFirstResponder
isn't working.
I dug a little deeper into the CCTextField
class code, and cocos2D adds the UITextField
property as a subview of the cocos2d view.
For some reason though, this didn't work :
[myCCTextField.textField becomeFirstResponder];
This is what I did, and it worked :
[[CCDirector sharedDirector] view]subviews[0] becomeFirstResponder];
If you have multiple CCTextField
s you are obviously going to have to determine the index of your desired text field that you'd like to edit.