If I have an operator overload on my class, is the assignment version of the operator implicitly created as well?
class square{
square operator+(const square& B);
void operator=(const square& B);
};
As in, can I then call
square A, B;
A += B;
with the compiler implicitly deciding to call operator+
then operator=
?
No, the operators aren't implicitly defined. However, boost/operators.hpp
defines useful helper templates to avoid boiler-plate code. Example from their docs :
If, for example, you declare a class like this:
class MyInt
: boost::operators<MyInt> {
bool operator<(const MyInt& x) const;
bool operator==(const MyInt& x) const;
MyInt& operator+=(const MyInt& x);
MyInt& operator-=(const MyInt& x);
MyInt& operator*=(const MyInt& x);
MyInt& operator/=(const MyInt& x);
MyInt& operator%=(const MyInt& x);
MyInt& operator|=(const MyInt& x);
MyInt& operator&=(const MyInt& x);
MyInt& operator^=(const MyInt& x);
MyInt& operator++();
MyInt& operator--(); };
then the
operators<>
template adds more than a dozen additional operators, such asoperator>
,<=
,>=
, and (binary)+
. Two-argument forms of the templates are also provided to allow interaction with other types.
In addition, there is also support for implicitly "deducing" just a specific set of operators using arithmetic operator templates.