<div id="fb-root"></div>
as the first element inside your <body>
FB.XFBML.parse()
can be called after didInsertElement to render a component after a transition/* global FB */
export default {
name: 'facebook',
initialize: function() {
var fbAsyncInit = function() {
FB.init({
appId : 123,
xfbml : true,
version : 'v2.2'
});
};
(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
window.fbAsyncInit = fbAsyncInit;
}
};
/* global FB */
import Ember from 'ember';
export default Ember.Component.extend({
tagName: 'div',
classNames: 'fb-like',
attributeBindings: [
'data-href',
'data-layout',
'data-action',
'data-show-faces',
'data-share'
],
onDidInsertElement: function() {
Ember.run.schedule('afterRender', FB.XFBML.parse);
}.on('didInsertElement'),
init: function() {
Ember.run.schedule('afterRender', FB.XFBML.parse);
}
});
<script type="text/javascript" src="//connect.facebook.net/en_US/sdk.js#xfbml=1&appId=123&version=v2.2"></script>
<div id="fb-root"></div>
import ENV from "my-app/config/environment";
import setupOfflineMode from "my-app/utils/offline-mode";
export function initialize(container, application) {
// offline mode stubs `FB`
if (ENV.offlineMode) { return setupOfflineMode(); }
// Wait for Facebook to load before allowing the application
// to fully boot. This prevents `ReferenceError: FB is not defined`
application.deferReadiness();
var fbAsyncInit = function() {
initFacebook(window.FB);
application.advanceReadiness();
};
loadFacebookSDK();
window.fbAsyncInit = fbAsyncInit;
}
function loadFacebookSDK() {
(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
}
function initFacebook(FB) {
FB.init({
appId: ENV.FB_APP_ID,
status: true,
cookie: true,
xfbml: true,
version: ENV.GRAPH_API_VERSION
});
}
export default {
name: 'facebook',
initialize: initialize
};
I think this is all I needed to do; I hope I'm not forgetting something...
I didn't set up a component, so this is just a regular view, but it should work about the same.
<div class="fb-share-button" {{bind-attr data-href=link}} data-type="button"></div>
export default Ember.View.extend({
setupSocialNetworks: function() {
Ember.run.scheduleOnce('afterRender', this, function() {
FB.XFBML.parse();
});
}.on('didInsertElement')
});
I think which solution you use really depends on your needs. I'm focusing on a faster time-to-first-render, so I've changed my project to not deferReadiness
for the Facebook SDK.
I've been playing with two solutions, again I think it totally depends on your needs.
Load the Facebook SDK in an initializer, but set a global promise for access.
This starts the loading on boot, but allows your application to continue booting without having to wait for Facebook. All calls to the Facebook API need to be accessed through the promise.
I'll share the details of this one if requested, but for now I'll just focus on the next solution:
Load the Facebook SDK only on demand in a service.
As before, all access to the Facebook API will need to go through a promise, but this time it is nicely encapsulated in a service and is only loaded on demand:
// app/services/facebook.js
import Ember from 'ember';
import ENV from "juniper/config/environment";
var computed = Ember.computed;
var RSVP = Ember.RSVP;
var _facebookSDKDeferrable = Ember.RSVP.defer();
var fbAsyncInit = function() {
_initFacebook(window.FB);
_facebookSDKDeferrable.resolve(window.FB);
};
window.fbAsyncInit = fbAsyncInit;
export default Ember.Service.extend({
// Resolves when the Facebook SDK is ready.
//
// Usage:
//
// facebook: Ember.inject.service(),
// foo: function() {
// this.get('facebook.SDK').then(function(FB) {
// // Facebook SDK is ready and FB is a reference to the SDK
// });
// }
SDK: computed.alias('FB'),
FB: computed(function() {
_loadFacebookSDK();
return _facebookSDKDeferrable.promise;
})
// I've also put promisified helpers for Facebook SDK
// methods here.
});
function _loadFacebookSDK() {
(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
}
function _initFacebook(FB) {
FB.init({
appId: ENV.FB_APP_ID,
status: true,
cookie: true,
xfbml: false,
version: ENV.GRAPH_API_VERSION
});
}
Note also that I've set xfbml
to false
in FB.init
. If your share links have been rendered before the SDK gets loaded, FB.init({ xfbml: true })
will "parse" them, and your FB.XFBML.parse()
call will do it again. By setting xfbml
to false
, you ensure that FB.XFBML.parse()
will only get called once.