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tileisometrictiled

Tiled Map Editor: Make isometric tiles connect seamlessly/remove staircase effect


I am using the TiledMap editor, with a set of Tiles I got from opengameart,

I am using an isometric map, yet I just can't get these tiles to connect without this "stair-stepped" effect.

Example

Any help is appreciated.

Map Properties


Solution

  • The editor "blindly" renders rows of tile-images, These rows are too far apart, leading to this staircase effect. Reduce the map tile height (65 in your screenshot) so that it fits.