PROBLEM
I'm implementing a Java program that uses a low level key hook through JNA. Everything works fine for the first few runs, but after some runs the hook stops working and only work again if I restart the computer.
- Additional detail: 'stops working' in this case means that the hook detects the first key down event and no other (even the respective key up event)
POTENTIAL ROOT CAUSES ALREADY TRIED
1 - Hook timeout -> apparently, there is some unexplained Windows 7 behaviour through which Windows removes a hook. If that was the case, restarting the app and the hook would 'ressurect' it - but thats not what happens.
2 - Excess of hooks -> at first, I didn't removed my hooks from previous runs. Now I only end the app after removing the hooks, but the problem continues.
CODE
[...]
public static void start() {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
lib = User32.INSTANCE;
HMODULE hMod = Kernel32.INSTANCE.GetModuleHandle(null);
ll = new MyLowLevelKeyboardProc();
hook = lib.SetWindowsHookEx(WinUser.WH_KEYBOARD_LL, ll, hMod, 0);
// We must maintain this code to keep the listener thread alive
MSG msg = new MSG();
while (lib.GetMessage(msg, null, 0, 0) != 0) {
System.out.println("cycle");
}
finish();
}
});
}
[...]
static class MyLowLevelKeyboardProc implements LowLevelKeyboardProc {
@Override
public LRESULT callback(int nCode, WPARAM wParam, KBDLLHOOKSTRUCT info) {
if (nCode >= 0) {
switch (wParam.intValue()) {
case WinUser.WM_SYSKEYUP:
case WinUser.WM_KEYUP:
System.out.println("KEY_UP");
if (AppConfig.DEBUG_MODE) {
if (info.vkCode == WindowsKeys.WK_Q.value()) {
finish();
System.exit(0);
}
}
default:
break;
}
}
return lib.CallNextHookEx(hook, nCode, wParam, info.getPointer());
}
public static void finish() {
if (lib != null) {
lib.UnhookWindowsHookEx(hook);
}
}
The key is to do as little as possible in the hook. Set a flag and then perform the System.exit()
call on a different thread.