I am adding a feature to a program to save some content to file. The progress is shown by a progress bar (in its own JFrame), but the progress bar is only being displayed on the last value it reads. I have a global being updated by the main thread, that represents the % of work completed, and the other thread reads this global and updates the progress bar accordingly. Right now when it runs, the JFrame is empty, then activity completes, then the progress bar shows itself with complete amount. How do i make it update the progress as it goes along (and show the JProgressbar from the start)? Here is my code:
public class GenomeAnnotator{
private JProgressBar csvProgressBar;
private JFrame csvSaveLoadFrame; //for the progress bar
private Container csvCon;
private double csvPercentSaved; //% of work completed
public JFrame m_frame; //main program frame
....
public static void main(String[] args){
...
showGUI();
...
}
public void showGUI(){
...
JMenu file = new JMenu("File");
JMenu exptann = new JMenu("Export annotation..);
JMenuItem exptcsv = newJMenuItem("CSV format");
exptcsv.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
..determine output file + checks...
System.out.println("Writing to .csv file......");
csvSaveLoadFrame = new JFrame("Saving to csv file..");
csvProgressBar =new JProgressBar(0,100);
csvSaveLoadFrame.setSize(300,100);
csvCon = csvSaveLoadFrame.getContentPane();
csvCon.setLayout(null);
csvProgressBar.setBounds(10,10,280,20);
csvCon.add(csvProgressBar);
csvSaveLoadFrame.setResizable(false);
csvSaveLoadFrame.setVisible(true);
ORF [] ora= orfPanel.getAcceptedOrfs();
int val;
double toload = blastData.size() + ora.length; //how much work
double loaded=0.0; //how much work completed
/*Thread that will read % value from global and update prog. bar*/
Thread progressBarMover = new Thread() {
@Override
public void run() {
int previous=0;
while(csvPercentSaved<100){
csvProgressBar.setValue((int)csvPercentSaved);
//tried putting a sleep() in here when testing
//values from global is read successfully
}
}
System.out.println("Thread done!");
csvPercentSaved = 0; //reset value when done
csvSaveLoadFrame.setVisible(false);
}
};
progressBarMover.start();
for (int k=0; k<blastData.size(); k++) {
..do output work...
loaded+=1; //update % values
csvPercentSaved = (loaded/toload)*100;
val = (int)csvPercentSaved;
System.out.println("main complete "+val+"%");
}
for (int k=0; k<ora.length; k++) {
...do more ouput work...
loaded+=1;
csvPercentSaved = (loaded/toload)*100; //update % value
val = (int)csvPercentSaved;
System.out.println("main complete "+val+"%");
}
System.out.println("Output file finished!");
csvPercentSaved = 100;
}
});
exptann.add(exptcsv);
file.add(exptann);
}
EDIT
found solution here: https://weblogs.java.net/blog/mkarg/archive/2010/01/03/did-you-know-swingworker-can-send-progress-status
Several issues there:
for (int k=0; k<blastData.size(); k++) {...}
and B) for (int k=0; k<ora.length; k++) {...}
which looks to be the code where you're loading or saving information. This will freeze your GUI right up.doInBackground(...)
methodSwingUtilities.invokeLater(yourRunnable)
More minor issues:
setBounds()
might seem to Swing newbies like the easiest and best way to create complex GUI's, the more Swing GUI'S you create the more serious difficulties you will run into when using them. They won't resize your components when the GUI resizes, they are a royal witch to enhance or maintain, they fail completely when placed in scrollpanes, they look gawd-awful when viewed on all platforms or screen resolutions that are different from the original one.For some of my code examples: