I am making a constructor in Python. When called with an existing object as its input, it should set the "new" object to that same object. Here is a 10 line demonstration:
class A:
def __init__(self, value):
if isinstance(value, A):
self = value
else:
self.attribute = value
a = A(1)
b = A(a)#a and b should be references to the same object
print("b is a", b is a)#this should be true: the identities should be the same
print("b == a", b == a)#this should be true: the values should be the same
I want the object A(a)
constructed from the existing object a
to be a
. Why is it not? To be clear, I want A(a)
to reference the same object as a
, NOT a copy.
self
, like any other argument, is among the local variables of a function or method. Assignment to the bare name of a local variable never affects anything outside of that function or method, it just locally rebinds that name.
As a comment rightly suggests, it's unclear why you wouldn't just do
b = a
Assuming you have a sound reason, what you need to override is not __init__
, but rather __new__
(then take some precaution in __init__
to avoid double initialization). It's not an obvious course so I'll wait for you to explain what exactly you're trying to accomplish.
Added: having clarified the need I agree with the OP that a factory function (ideally, I suggest, as a class method) is better -- and clearer than __new__
, which would work (it is a class method after all) but in a less-sharply-clear way.
So, I would code as follows:
class A(object):
@classmethod
def make(cls, value):
if isinstance(value, cls): return value
return cls(value)
def __init__(self, value):
self.attribute = value
Now,
a = A.make(1)
b = A.make(a)
accomplishes the OP's desires, polymorphically over the type of argument passed to A.make
.