I have a runtime error: Thread 1: EXC_BreakPoint(cod=EXC_I1386_BPT,subcode=0x0)
I did not set any breakpoint inside Xcode. From the debugger,error is due to PrepareForSegue that stops a thread "swift_dynamicCastClassUnconditional"
BarTableViewController1 Class
@IBAction func solve_PressedBar(sender: AnyObject) {
self.performSegueWithIdentifier("SolveBar", sender: sender)
}
override func prepareForSegue ( segue: UIStoryboardSegue, sender: AnyObject!) {
if (segue.identifier == "SolveBar") {
var svcBar = segue.destinationViewController as BarTableViewController2
for items in textField1 {
length.append((items as NSString).floatValue)
}
for items in textField2 {
youngMod.append((items as NSString).floatValue)
}
for items in textField3 {
diameter.append((items as NSString).floatValue)
}
for items in textField4 {
forceBarWall.append((items as NSString).floatValue)
}
self.funcForceBarWall()
println("variables are from TableViewController2")
println(self.length)
println(self.youngMod)
println(self.forceBarWall)
println(self.diameter)
svcBar.length2 = self.length
svcBar.youngMod2 = self.youngMod
svcBar.diamter2 = self.diameter
svcBar.forceBarWall2 = self.forceBarWall
println("testing from bar viewcontroller1")
}
}
}
I'd look here first:
var svcBar = segue.destinationViewController as BarTableViewController2
Check your storyboard and make sure that the segue does connect to a BarTableViewController2 item. Sometimes when dragging, I connect the segue to something else accidentally.