In content script in Firefox addon SDK I'm loading image like this way:
var img = new Image();
img.crossOrigin = "Anonymous";
img.src = URL;
img.onload = function (data) {
var canvas = document.createElement("canvas");
canvas.width =this.width;
canvas.height =this.height;
var ctx = canvas.getContext("2d");
ctx.drawImage(this, 0, 0);
var dataURL = canvas.toDataURL("image/jpeg");
callback.call(this,dataURL);
}
The request has been done but the response header is empty body, I think the problem in cross origin because it loaded successfully from page allow cross origin.
How can I solve this inside content script? I need the image data to store it in local storage.
Regards, Mohammad.
Finally the problem has been solved, thank you guys for a great discussion. How I solved it:
The problem was a cross origin problem as @the8472
mentioned, so what I did is making the request using SDK for the image and convert its data to base64 based on this answer.
The request usign SDK like this:
var Request = require("sdk/request").Request;
Request({
url: imageURL,
overrideMimeType:"text/plain; charset=x-user-defined",
onComplete: function(imageData) {
var imageData = "data:image/jpeg;base64,"+base64Encode(imageData.text);
console.log(imageData);
}
}).get();
The function of base64Encode
which I used from the previous answer is:
function base64Encode(str) {
var CHARS = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var out = "", i = 0, len = str.length, c1, c2, c3;
while (i < len) {
c1 = str.charCodeAt(i++) & 0xff;
if (i == len) {
out += CHARS.charAt(c1 >> 2);
out += CHARS.charAt((c1 & 0x3) << 4);
out += "==";
break;
}
c2 = str.charCodeAt(i++);
if (i == len) {
out += CHARS.charAt(c1 >> 2);
out += CHARS.charAt(((c1 & 0x3)<< 4) | ((c2 & 0xF0) >> 4));
out += CHARS.charAt((c2 & 0xF) << 2);
out += "=";
break;
}
c3 = str.charCodeAt(i++);
out += CHARS.charAt(c1 >> 2);
out += CHARS.charAt(((c1 & 0x3) << 4) | ((c2 & 0xF0) >> 4));
out += CHARS.charAt(((c2 & 0xF) << 2) | ((c3 & 0xC0) >> 6));
out += CHARS.charAt(c3 & 0x3F);
}
return out;
}
Then I save the result in local storage.
Thank you all :)