I want to have a 60x60 UIImageView that displays my logo on the login screen.
In my image assets, I have the 60x60 .png in 1x and 120x120 .png in 2x. However, whenever I display these images something just seems a tad off. There seems to be the slightest but obvious blur.
I decided to test out the 120x120 image as a 3x image for the iPhone 6 Plus and was shocked to find that it looked perfect and wasn't blurry at all. This doesn't seem to add up to me since 120x120 pixels is not 3 times as much as 60x60.
Maybe I just don't understand how the image assets work, but how would I get this to all mesh properly?
You could try changing the content mode, maybe try UIViewContentModeCenter.
Another option would be to check the storyboard and, if you are using constraints, not set any width/height constraints on your UIImageView. This will make the image view resize to fit the asset set inside.