I want to get the name of an object i clicked at. The model is loaded into the Scene with ColladaLoader.js. My Problem is, i just get the THREE.Mesh object but i need the THREE.Object3D object, because the Mesh doesn't contain the name.
If i use the following code:
scene.traverse (function (object){
console.log(object);
});
I get:
THREE.Object3D {uuid: "085928DC-5493-4C57-B142-51D2A95F27B6", name: "Schraube_M4x16_002", type: "Object3D", parent: THREE.Object3D, children: Array[1]…}
THREE.Mesh {uuid: "1AD3D989-CEB7-4B89-BE88-6D58C1C24AD6", name: "", type: "Mesh", parent: THREE.Object3D, children: Array[0]…}
The Object3D has a name the Mesh not. But Raycast only returns meshes How to fix that?
I finally modifyed the ColladaLoader and added the node's name to the mesh.
function createSceneGraph( node, parent ) {
...
// geometries
...
} else {
if ( geom.isLineStrip === true ) {
mesh = new THREE.Line ( geom );
} else {
mesh = new THREE.Mesh ( geom, material );
}
mesh.name = node.name;
}
...
}