I'm trying to make a Gulp task that takes JS files, runs uglify on them, adds a .min
suffix to the filename and then saves them in a destination folder that is different than the source folder. The tricky part is to keep source maps working...
gulp.task('uglify-js', function () {
// Fetch CSS files
return gulp.src(['assets/js/*.js', '!assets/js/*.min.js'])
// Start source map
.pipe(sourcemaps.init({loadMaps: true}))
// Uglify JS
.pipe(uglify())
// Add file suffix
.pipe(rename({suffix: '.min'}))
// Save source map
.pipe(sourcemaps.write())
// Save output to destination folder
.pipe(gulp.dest('public/js/'));
});
I tried many different options, but the source maps don't seem to work... Does anyone know the right way to do this?
My packages:
"devDependencies": {
"gulp": "^3.8.10",
"gulp-rename": "^1.2.0",
"gulp-sourcemaps": "^1.3.0",
"gulp-uglify": "^1.0.2"
}
Thanks a bunch! :)
The problem is gulp-rename doesn't currently support gulp-sourcemaps, as mentioned in their latest issue.
One alternative is to use a different lib that supports sourcemaps, for example gulp-concat, which supports renaming the files. If you don't want to concat your files, however, you could always open a pull request against gulp-rename to add sourcemaps support, as documented here.
Update: As of 2015-03-14 gulp-rename now supports sourcemaps