I've been working on a proper slider for my C# WPF project.
I wanted to create a slider, with a background that indicates different parts of the process, by adding a different color to each section on the slider. Furthermore I wanted to add small indicators (like the default ticks, but custom shape and irregular position) to the background.
I achived this by creating a drawing brush and adding correspondingly colored rectangles. This seemed to work fine, but a small distortion was still present, so I investigated further and realized the following:
With slider.ActualWidth I get the width of the whole widget. So in order to create a background covering the actual "slider" part, I'll have to be aware of the distance from the widget to the actual slider. (See image)
I measured the distance in a very small window, in fullscreen and stretched on two screens. It seems this distance is always 5 pixels. I tried google and looked through the info WPF provides on its pages, but either I read over it, or there is no information on this.
Can I be sure this distance is always 5 pixels ? In there any place such information is kept ? Is there maybe another way, to determine the size of the slider itself?
Assuming you haven't tinkered with the Slider template you can just walk down the visual tree and check the ActualWidth of the track:
Border b = VisualTreeHelper.GetChild(slider, 0) as Border;
Grid g = VisualTreeHelper.GetChild(b, 0) as Grid;
Border track = VisualTreeHelper.GetChild(g, 2) as Border;
Console.WriteLine("Track ActualWidth: " + track.ActualWidth);