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javascriptioshtmlcordovacanvas

Converting base64 to blob in javascript


I tried to convert a JPEG's base64 string to a blob on a Cordova/hybrid app running on iOS 8 using the following function b64toBlob.

b64toBlob = function(b64, onsuccess, onerror) {
    var img = new Image();

    img.onerror = onerror;

    img.onload = function onload() {
        var canvas = document.createElement('canvas');
        canvas.width = img.width;
        canvas.height = img.height;

        var ctx = canvas.getContext('2d');
        ctx.drawImage(img, 0, 0, canvas.width, canvas.height);

        canvas.toBlob(onsuccess);
    };

    img.src = b64;
}

However it's giving an error

Uncaught Error: TypeError: undefined is not a function (evaluating 'canvas.toBlob(onsuccess)')

when we do

var imageData = "data:image/jpeg;base64," + imageData

b64toBlob(imageData,
    function(imageBlob) {
       uploadBlob(imageBlob)
    }, function(error) {
        console.log(error)
    });

How can be work around this error?


Solution

  • Try this out. Please note that dataURI is assumed to include base64 prefix. (e.g. "data:image/jpeg;base64,")

    function b64toBlob(dataURI) {
        
        var byteString = atob(dataURI.split(',')[1]);
        var ab = new ArrayBuffer(byteString.length);
        var ia = new Uint8Array(ab);
        
        for (var i = 0; i < byteString.length; i++) {
            ia[i] = byteString.charCodeAt(i);
        }
        return new Blob([ab], { type: 'image/jpeg' });
    }
    

    Usage:

    ...
    
    var blob = b64toBlob(imageData);
    
    var formData = new FormData();
    formData.append("source", blob);
    ...