The process of creating a new build and releasing it to production is a critical step in the SDLC but it is often left as an afterthought and varies greatly from one company to the next.
I'm hoping people will share improvements they have made to this process in their organisation so we can all takes steps to 'reduce the pain'.
So the question is, specify one painful/time consuming part of your release process and what did you do to improve it?
My example: at a previous employer all developers made database changes on one common development database. Then when it came to release time, we used Redgate's SQL Compare to generate a huge script from the differences between the Dev and QA databases.
This works reasonably well but the problems with this approach are:-
So the solution was:-
The next release after we started this process was much faster with fewer problems, indeed the only problems found were due to people 'breaking the rules', eg not creating a script.
Once the issues with releasing to QA were fixed, when it came time to release to production it was very smooth.
We applied a few other changes (like introducing CI) but this was the most significant, overall we reduced release time from around 3 hours down to a max of 10-15 minutes.
Automate your release process whereever possible.
As others have hinted, use different levels of build "depth". For instance a developer build could make all binaries for runnning your product on the dev machine, directly from the repository while an installer build could assemble everything for installation on a new machine.
This could include
and so on. The installer build can stuff all this into an installable package (InstallShield, ZIP, RPM or whatever) and even build the CD ISOs for physical distribution.
The output of the installer build is what is typically handed over to the test department. Whatever is not included in the installation package (patch on top of the installation...) is a bug. Challenge your devs to deliver a fault free installation procedure.