I am working on a simple HTML5 drag and drop element. Here is my JSFiddle: http://jsfiddle.net/e4ogxcum/3/
I would like to edit this so that it's impossible to drop the toolbar half way off the page. Is this possible?
In other words, I would like to prevent the toolbar being dropped half way off the page, like below:
Here is my code in full:
function drag_start(event) {
console.log('drag_start', event);
var style = window.getComputedStyle(event.target, null);
event.dataTransfer.setData("text/plain",
(parseInt(style.getPropertyValue("left"),10) - event.clientX) + ',' + (parseInt(style.getPropertyValue("top"),10) - event.clientY));
}
function drag_over(event) {
event.preventDefault();
return false;
}
function drop(event) {
event.preventDefault();
var offset = event.dataTransfer.getData("text/plain").split(',');
dm.style.left = (event.clientX + parseInt(offset[0],10)) + 'px';
dm.style.top = (event.clientY + parseInt(offset[1],10)) + 'px';
return false;
}
var dm = document.getElementById('taskbar');
dm.addEventListener('dragstart',drag_start,false);
document.body.addEventListener('dragover',drag_over,false);
document.body.addEventListener('drop',drop,false)
;
You can limit the toolbar's drag extent by changing your drop
event as follows:
function drop(event) {
event.preventDefault();
var offset = event.dataTransfer.getData("text/plain").split(',');
var x= event.clientX + parseInt(offset[0],10);
var y= event.clientY + parseInt(offset[1],10);
var w= dm.offsetWidth;
var h= dm.offsetHeight;
dm.style.left= Math.min(window.innerWidth -w/2,Math.max(-w/2,x))+'px';
dm.style.top = Math.min(window.innerHeight-h/2,Math.max(-h/2,y))+'px';
return false;
}
x
and y
are based on your calculations, but they are then constrained so at least half the toolbar is always on-screen.
mousedown
, mouseup
, and mousemove
.
In mousedown
, grab the toolbar's left and top coordinates (variables x and y), its width and height (variables w and h), and the mouse's pageX and pageY coordinates (variables px and py).
In mousemove
, calculate the new left and top coordinates, then constrain them so at least half the element is always visible on screen:
newx= x+(ev.pageX-px);
newy= y+(ev.pageY-py);
this.style.left= Math.min(window.innerWidth -w/2,Math.max(-w/2,newx))+'px';
this.style.top = Math.min(window.innerHeight-h/2,Math.max(-h/2,newy))+'px';
Code:
(function() {
var tb= document.querySelector('aside'),
moving,
w, h,
x, y,
newx, newy,
px,py;
tb.addEventListener('mousedown',function(ev) {
this.style.cursor= 'move';
x= tb.offsetLeft;
y= tb.offsetTop;
w= tb.offsetWidth;
h= tb.offsetHeight;
px= ev.pageX;
py= ev.pageY;
moving= true;
});
document.addEventListener('mouseup',function() {
tb.style.cursor= '';
moving= false;
});
tb.addEventListener('mousemove',function(ev) {
if(moving) {
newx= x+(ev.pageX-px);
newy= y+(ev.pageY-py);
this.style.left= Math.min(window.innerWidth -w/2,Math.max(-w/2,newx))+'px';
this.style.top = Math.min(window.innerHeight-h/2,Math.max(-h/2,newy))+'px';
}
});
document.addEventListener('mousemove', function(ev) {
if(moving) {
ev.preventDefault();
}
});
})();