I can't seem to get this embedded XML issue solved. I can get the object but when I run a trace... trace(myXML.children());
... I get nothing. I am using some embedded XML for a texture atlas using starling. I keep getting an error:
ArgumentError: Texture cannot be null.
Can you guys help? See code below.
Calling this form my menu screen...
playButton = new Button(Assets.getAtlas().getTexture("play"));
Assets.as
package
{
import flash.display.Bitmap;
import flash.utils.Dictionary;
import starling.textures.Texture;
import starling.textures.TextureAtlas;
public class Assets
{
private static var gameTextures:Dictionary = new Dictionary();
public static var gameTextureAtlas:TextureAtlas;
[Embed(source="assets/sky.png")]
private static const sky:Class;
[Embed(source="assets/atlas.png")]
public static const atlasTexture:Class;
[Embed(source="assets/atlas.xml"), mimeType="application/octet-stream")]
private static var atlasXML:Class;
public static function getAtlas():TextureAtlas
{
if(gameTextureAtlas == null){
var xml:XML = XML(new atlasXML());
var texture:Texture = getTexture("atlasTexture");
gameTextureAtlas = new TextureAtlas(texture, xml);
}
return gameTextureAtlas;
}
public static function getTexture(name:String):Texture
{
if(gameTextures[name] == undefined){
var bitmap:Bitmap = new Assets[name]();
gameTextures[name] = Texture.fromBitmap(bitmap);
}
return gameTextures[name];
}
}
}
First of all correct your embed syntax:
[Embed(source="assets/atlas.xml"), mimeType="application/octet-stream")]
should be:
[Embed(source="assets/atlas.xml", mimeType="application/octet-stream")]
And second, mimeType="application/octet-stream"
means that you are about to embed file as a raw byte array, so with a new
operator you will get this bytes rather than string, but you always can convert it to XML
:
var bytes:ByteArray = new atlasXMLBytes();
trace( "bytes.length = ", bytes.length );
//read the whole file as UTF string and convert it to the XML
var xml:XML = new XML( bytes.readUTFBytes( bytes.bytesAvailable ) );
trace("xml= "+xml)