I am building an pyside app on a macbook pro with retina display, and here is my setup file:
import sys
from cx_Freeze import setup, Executable
# Dependencies are automatically detected, but it might need fine tuning.
build_exe_options = {"packages": ["os", "sys", "PySide", "datetime", "subprocess"], "excludes": ["tkinter"]}
# GUI applications require a different base on Windows (the default is for a
# console application).
base = None
if sys.platform == "win32":
base = "Win32GUI"
options = {
'build_exe': {
'includes': 'atexit'
}
}
executables = [
Executable('countdown.py', base=base)
]
setup( name = "Countdown",
version = "0.1",
description = "Countdown timer",
options = options,
executables = executables)
Then I built my app with:
python3.3 setup.py bdist_mac
The countdown_0.1.app works ok, except that the gui is a little fuzzy:
when compared to executing countdown.py directly:
I am wondering why they look so different?
The bundle produced by cx_Freeze lacks the boolean entry NSHighResolutionCapable
[1] in its Info.plist file, so the app runs in "magnified" mode.
Copy the existing Info.plist (in your case,Countdown-0.1.app/Contents/Info.plist
) to the directory where your setup.py is located. In this example, the modified Info.plist will be named Info-highres.plist
Open Info-highres.plist with a text editor and add this entry to the dictionary:
<key>NSHighResolutionCapable</key>
<true/>
or, if you prefer, use the Xcode plist editor to add the entry.
Using the setup command below, the default Info.plist will be replaced by the modified Info-highres.plist and your app will be "retina-ready."
python setup.py bdist_mac --custom-info-plist Info-highres.plist
You can also insert the custom_info_plist
directive into your setup.py script. See http://cx-freeze.readthedocs.org/en/latest/distutils.html#bdist-mac
[1]https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html (Figure 1-8)