The following question from Benno Dielmann on the PyQt mailing list has gone unanswered since 2008:
[..] I've got a QStyledItemDelegate subclass which implements paint() to draw the contents of some QTableView cells. How do I make it paint a focus rectangle if one of those cells has got focus? I tried this:
class MyDelegate(QStyledItemDelegate):
...
def paint(self, painter, option, index):
...
painter.save()
if option.state & QStyle.State_HasFocus:
self.parent().style().drawPrimitive(QStyle.PE_FrameFocusRect, option, painter)
...
painter.restore()
but this simply does nothing. No errors, no focus frame. I just want the QStyle system to somehow paint the usual focus frame if one of my custom painted cells have focus. The QStyle documentation tells me to create a QStyleOptionFocusRect and to use initFrom(). But initFrom() needs a QWidget which I don't have in this case.
I just don't get it.
What's the usual way to get focus frames in QTableView cells painted by custom delegates?[..]
I ran into the same problem. After much frustration, I found the answer buried in the deprecated QStyledItem class. Here's the PyQt/PySide solution based on that code:
class MyDelegate(QtGui.QStyledItemDelegate):
...
def drawFocus(self, painter, option, rect, widget=None):
if (option.state & QtGui.QStyle.State_HasFocus) == 0 or not rect.isValid():
return
o = QtGui.QStyleOptionFocusRect()
# no operator= in python, so we have to do this manually
o.state = option.state
o.direction = option.direction
o.rect = option.rect
o.fontMetrics = option.fontMetrics
o.palette = option.palette
o.state |= QtGui.QStyle.State_KeyboardFocusChange
o.state |= QtGui.QStyle.State_Item
cg = QtGui.QPalette.Normal if (option.state & QtGui.QStyle.State_Enabled) else QtGui.QPalette.Disabled
o.backgroundColor = option.palette.color(cg, QtGui.QPalette.Highlight if (option.state & QtGui.QStyle.State_Selected) else QtGui.QPalette.Window)
style = widget.style() if widget else QtGui.QApplication.style()
style.drawPrimitive(QtGui.QStyle.PE_FrameFocusRect, o, painter, widget)
def paint(self, painter, option, index):
painter.save()
# ... draw your delegate here, or call your widget's render method ...
painter.restore()
painter.save()
# omit the last argument if you're not drawing a widget
self.drawFocus(painter, option, option.rect, widget)
painter.restore()