Hello all,
I wnat to change color on 3D object(collada file) child when the mouse over.
I try to use Raycaster method, but it doesn't work.
like this sample.
but i want to change color or highlight a model child when the mouse over.
and this is my code.
var oLoader = new THREE.ColladaLoader();
oLoader.load('model/sample.dae', function (collada) {
var object = collada.scene;
var skin = collada.skins[0];
object.rotation.x = -Math.PI / 2;
object.rotation.z = Math.PI / 2;
object.position.x = 0;
object.position.y = 0;
object.position.z = 0;
object.scale.set(0.025, 0.025, 0.025);
object.updateMatrix();
scene.add(object);
please tell me how to do.
Thanks very well.
coincidentally, i'm also working on a project requiring mouse events, and coded a small object to use.
var mouse = {
getIntersects: function( camera, sceneChildren, event ){
event = event || window.event;
var mouseX = ( event.clientX / window.innerWidth ) * 2 - 1;
var mouseY = -( event.clientY / window.innerHeight ) * 2 + 1;
var vector = new THREE.Vector3( mouseX, mouseY, camera.near );
vector.unproject( camera );
var raycaster = new THREE.Raycaster( camera.position, vector.sub( camera.position ).normalize() );
var intersects = raycaster.intersectObjects( sceneChildren );
if ( intersects.length > 0 ) {
//console.log(intersects);
return intersects;
}
return false;
},
Position3D: function(sceneChildren){
var intersects = mouse.getIntersects( sceneChildren );
return intersects[0].point
}
}
i dont know if you want to use this object on its own, or use it as a reference to code something yourself, but here's how you use it:
document.addEventListener('click', function(event){
var intersectObj = mouse.getIntersects( camera, scene.children, event)[0];
if(window.console){
console.log(intersectObj);
}
else{
alert(intersectObj);
}
});
now that you have the clicked object all sorted out, you can get started on the functions. The simplest way is to just add them to the mesh. so:
var mesh = new THREE.Mesh(geometry, material);
mesh.click = function(){
alert('object was clicked');
}