It's difficult to describe my problem in a few words!
This is what I am trying to achieve.
Object #1 normally fills up the width of its parent.
It can be minimised to a fraction of its former width, and when that happens, it is right-aligned in its parent. Object #2 should automatically slide up to fill the gap, and is left-aligned..
I have tried various stackpanels, wrappanels, and dockpanels - but can't figure out the layout issue.
Is there a method to allow this behaviour without lots of ugly maths in code-behind?
Well, I came up with something. Perhaps not the most elegant in the world - but it works for my use-case.
public class CollapsingPanel : Panel
{
/// <summary>
/// parents are supposed to ask their children what their desired size is, given an available size
/// </summary>
/// <param name="availableSize"></param>
/// <returns></returns>
protected override Size MeasureOverride(Size availableSize)
{
var availableSizeOnThisLine = new Rect(new Point(0, 0), new Size(availableSize.Width, 0));
var panelDesiredSize = new Size(availableSize.Width, 0);
foreach (FrameworkElement child in InternalChildren)
{
child.Measure(availableSize);
var childSize = child.DesiredSize;
if (childSize.Width > availableSizeOnThisLine.Size.Width)
{
// this child will overflow this line: New line!
panelDesiredSize.Height += availableSizeOnThisLine.Height;
availableSizeOnThisLine = new Rect(new Point(0, panelDesiredSize.Height), new Size(availableSize.Width, childSize.Height));
availableSizeOnThisLine.Width -= childSize.Width; // subtract this area/width
availableSizeOnThisLine.Height = childSize.Height;
}
else
{
// this child will fit on this line..
var thisChildRectangle = new Rect(childSize);
if (child.HorizontalAlignment == HorizontalAlignment.Left)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Left, availableSizeOnThisLine.Top);
availableSizeOnThisLine.Location.Offset(childSize.Width, 0); // move to the right
}
else if (child.HorizontalAlignment == HorizontalAlignment.Right)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Right - childSize.Width, availableSizeOnThisLine.Top);
}
child.Arrange(thisChildRectangle);
availableSizeOnThisLine.Width -= childSize.Width; // subtract child's width from avbailable space
availableSizeOnThisLine.Height = Math.Max(availableSizeOnThisLine.Height, childSize.Height);
panelDesiredSize.Height = Math.Max(childSize.Height, panelDesiredSize.Height);
}
}
return panelDesiredSize;
}
/// <summary>
/// parents position their children and tell their children how much size they are actually getting
/// </summary>
/// <param name="finalSize"></param>
/// <returns></returns>
protected override Size ArrangeOverride(Size finalSize)
{
var availableSizeOnThisLine = new Rect(new Point(0, 0), new Size(finalSize.Width, 0));
foreach (FrameworkElement child in InternalChildren)
{
var childSize = child.DesiredSize;
if (childSize.Width > availableSizeOnThisLine.Size.Width)
{
// going to wrap around
var thisChildRectangle = new Rect(child.DesiredSize);
availableSizeOnThisLine = new Rect(new Point(0, availableSizeOnThisLine.Height), new Size(finalSize.Width, childSize.Height));
if (child.HorizontalAlignment == HorizontalAlignment.Right)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Right - thisChildRectangle.Width, availableSizeOnThisLine.Top);
}
else if (child.HorizontalAlignment == HorizontalAlignment.Left)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Left, availableSizeOnThisLine.Top);
}
child.Arrange(thisChildRectangle);
}
else
{
// put on this line
var thisChildRectangle = new Rect(child.DesiredSize);
if (child.HorizontalAlignment == HorizontalAlignment.Right)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Right - thisChildRectangle.Width, availableSizeOnThisLine.Top);
}
else if (child.HorizontalAlignment == HorizontalAlignment.Left)
{
thisChildRectangle.Location = new Point(availableSizeOnThisLine.Left, availableSizeOnThisLine.Top);
}
child.Arrange(thisChildRectangle);
availableSizeOnThisLine.Width -= thisChildRectangle.Width; // subtract child's width from avbailable space
}
availableSizeOnThisLine.Height = Math.Max(childSize.Height, availableSizeOnThisLine.Height);
}
return finalSize;
}