I have a WPF app that has a ViewBox to display the items in my collection, diplaying a 2-column grid for my results.
What I'd like to do is, depending on the number of items in my collection, change the number of columns. E.g if there are < 10 items in the list, then show them in just 1 column; If there are 10 items in my list, then show them in 2 columns; If there are 20 items in my list, then show 3 columns.
Here's what I have at present:
<Viewbox>
<ItemsControl ItemsSource="{Binding myCollection}" Style="{DynamicResource myStyle}" />
</Viewbox>
Here's what myStyle currently defines:
<Style x:Key="myStyle" TargetType="{x:Type ItemsControl}">
<Setter Property=ItemsControl.ItemsPanel">
<Setter.Value>
<ItemsPanelTemplate>
<UniformGrid Columns="2" />
</ItemsPanelTemplate>
</Setter.Value>
</Setter>
</Style>
How can I make this code work to the above requirement? Thanks.
You could bind the Columns
property to the number of items and use an appropriate IValueConverter
to determine the number of columns, like so:
<UniformGrid Columns="{Binding Items.Count, Converter={local:ItemsToColumnConverter}}" />
Note that you might need to add a RelativeSource to this Binding in order to make it work.
And an IValueConverter similar to that:
public class ItemsToColumnConverter : IValueConverter
{
// ...
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
int numItems = (int)value;
if (numItems < 10)
return 1;
else if (numItems < 20)
return 2;
else if (numItems < 30)
return 3;
else
return numItems / 10;
}
public object ConvertBack(...)
{
throw new NotSupportedException();
}
}
Of course, you could also make that converter use another math logic which avoids all the if-elseif-else stuff.